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cvsrabit |
1.1 |
Attribute VB_Name = "Module_Sound" |
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Option Explicit |
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Global clDSPrimaryBuffer As DirectSoundPrimaryBuffer8 |
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'Global clDSSoundBuffer1 As DirectSoundSecondaryBuffer8 |
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'Global clDS3DBuffer1 As DirectSound3DBuffer8 |
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' |
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'Global clDSSoundBuffer2 As DirectSoundSecondaryBuffer8 |
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'Global clDS3DBuffer2 As DirectSound3DBuffer8 |
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' |
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'Global clDSSoundBuffer3 As DirectSoundSecondaryBuffer8 |
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'Global clDS3DBuffer3 As DirectSound3DBuffer8 |
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Global clDSListener As DirectSound3DListener8 |
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' |
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Public Function RenderSounds() As Boolean |
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Dim lPlayerIndex As Long |
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Dim dsbc As DSBCAPS |
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Dim sgTireScream As Single |
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Dim clPlayer As Class_Player |
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Dim sgPlayerVelocityX As Single |
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Dim sgPlayerVelocityZ As Single |
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For lPlayerIndex = 1 To clGame.Col_clPlayers.Count |
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Set clPlayer = clGame.Col_clPlayers(lPlayerIndex) |
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With clPlayer |
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' clDSPrimaryBuffer.SetVolume Form_Start.HScroll_Volume.Value |
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' Set clPlayer = clGame.Col_clPlayers("p" & lLocalPlayerHandle) |
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sgPlayerVelocityX = .sgSpeed * Sin(.sgAngleY * Const_sgDeg2Rad) |
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sgPlayerVelocityZ = .sgSpeed * -Cos(.sgAngleY * Const_sgDeg2Rad) |
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' clDS3DBuffer1.SetPosition clPlayer.sgPosX, clPlayer.sgPosY, clPlayer.sgPosZ, DS3D_IMMEDIATE |
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' clDS3DBuffer1.SetVelocity sgPlayerVelocityX, 0, sgPlayerVelocityZ, DS3D_IMMEDIATE |
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' clDS3DBuffer2.SetPosition clPlayer.sgPosX, clPlayer.sgPosY, clPlayer.sgPosZ, DS3D_IMMEDIATE |
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' clDS3DBuffer2.SetVelocity sgPlayerVelocityX, 0, sgPlayerVelocityZ, DS3D_IMMEDIATE |
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' clDS3DBuffer3.SetPosition clPlayer.sgPosX, clPlayer.sgPosY, clPlayer.sgPosZ, DS3D_IMMEDIATE |
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' clDS3DBuffer3.SetVelocity sgPlayerVelocityX, 0, sgPlayerVelocityZ, DS3D_IMMEDIATE |
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.DS3DBuffer(1).SetVelocity sgPlayerVelocityX, 0, sgPlayerVelocityZ, DS3D_IMMEDIATE |
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.DS3DBuffer(2).SetVelocity sgPlayerVelocityX, 0, sgPlayerVelocityZ, DS3D_IMMEDIATE |
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.DS3DBuffer(3).SetVelocity sgPlayerVelocityX, 0, sgPlayerVelocityZ, DS3D_IMMEDIATE |
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'If lCamMode = 4 Then |
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If True Then |
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clDSListener.SetVelocity 0, 0, 0, DS3D_IMMEDIATE |
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clDSListener.SetDopplerFactor 0.1, DS3D_IMMEDIATE |
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Else |
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clDSListener.SetVelocity sgPlayerVelocityX, 0, sgPlayerVelocityZ, DS3D_IMMEDIATE |
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clDSListener.SetDopplerFactor 0, DS3D_IMMEDIATE |
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End If |
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.DSSoundBuffer(1).Play DSBPLAY_LOOPING |
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.DSSoundBuffer(1).GetCaps dsbc |
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If Rnd > (0.96 + 0.015 * .sgSpeedRate) Then |
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.DSSoundBuffer(1).SetCurrentPosition CLng(Rnd * dsbc.lBufferBytes) |
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End If |
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.DSSoundBuffer(1).SetVolume 0.9 * Form_Start.HScroll_Volume.Value - 0.1 * 8192 |
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' clDSSoundBuffer1.SetVolume -512 |
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.DSSoundBuffer(1).SetFrequency 22050 + 30000 * Abs(.sgSpeedRate) |
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sgTireScream = Abs(.sgSpeedRate) * Abs(.sgSteeringWheelPosition) |
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If sgTireScream > 0.01 And Not clPlayer.bOffroad Then |
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.DSSoundBuffer(2).SetVolume -8192 + sgTireScream * (8192 + Form_Start.HScroll_Volume.Value) |
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' clDSSoundBuffer2.SetVolume -8192 + sgTireScream * 7700 |
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.DSSoundBuffer(2).Play DSBPLAY_LOOPING |
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Else |
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.DSSoundBuffer(2).SetVolume -8192 |
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.DSSoundBuffer(2).Stop |
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End If |
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'clDSSoundBuffer3.Stop |
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If (.lPlayerControlFlags And ePCF_Horn) = ePCF_Horn Then |
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.DSSoundBuffer(3).Play DSBPLAY_DEFAULT |
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'clDSSoundBuffer3.SetCurrentPosition 0 |
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' Else |
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End If |
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.DSSoundBuffer(3).SetVolume 0.95 * Form_Start.HScroll_Volume.Value - 0.05 * 8192 |
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' clDSSoundBuffer3.SetVolume -512 |
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End With |
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Next lPlayerIndex |
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End Function |
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Public Sub InitialiseSound() |
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Dim tpSoundBufferDescription As DSBUFFERDESC |
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Dim tpDSBufferDescription As DSBUFFERDESC |
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tpDSBufferDescription.lFlags = DSBCAPS_PRIMARYBUFFER Or DSBCAPS_CTRL3D Or DSBCAPS_CTRLVOLUME ' Or DSBCAPS_CTRLFREQUENCY Or DSBCAPS_CTRLPAN |
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Set clDSPrimaryBuffer = clSystem.DS8.CreatePrimarySoundBuffer(tpDSBufferDescription) |
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' clDSPrimaryBuffer.SetVolume Form_Start.HScroll_Volume.Value |
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Set clDSListener = clDSPrimaryBuffer.GetDirectSound3DListener |
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With clDSListener |
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.SetRolloffFactor 0.02, DS3D_IMMEDIATE |
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End With |
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'' tpSoundBufferDescription.lFlags = DSBCAPS_STATIC Or DSBCAPS_CTRLVOLUME Or DSBCAPS_CTRLFREQUENCY ' Or DSBCAPS_CTRLPAN Or DSBCAPS_LOCSOFTWARE |
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' tpSoundBufferDescription.lFlags = DSBCAPS_CTRL3D Or DSBCAPS_LOCSOFTWARE Or DSBCAPS_CTRLVOLUME Or DSBCAPS_CTRLFREQUENCY ' Or DSBCAPS_CTRLVOLUME Or DSBCAPS_CTRLPAN |
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' tpSoundBufferDescription.guid3DAlgorithm = "" |
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' Set clDSSoundBuffer1 = clSystem.DS8.CreateSoundBufferFromFile(App.Path + "\Audio\motor1.wav", tpSoundBufferDescription) |
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' Set clDS3DBuffer1 = clDSSoundBuffer1.GetDirectSound3DBuffer |
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'' tpSoundBufferDescription.lFlags = DSBCAPS_STATIC Or DSBCAPS_CTRLVOLUME |
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' tpSoundBufferDescription.lFlags = DSBCAPS_CTRL3D Or DSBCAPS_LOCSOFTWARE Or DSBCAPS_CTRLVOLUME |
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' Set clDSSoundBuffer2 = clSystem.DS8.CreateSoundBufferFromFile(App.Path + "\Audio\brake1.wav", tpSoundBufferDescription) |
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' Set clDS3DBuffer2 = clDSSoundBuffer2.GetDirectSound3DBuffer |
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' Set clDSSoundBuffer3 = clSystem.DS8.CreateSoundBufferFromFile(App.Path + "\Audio\horn1.wav", tpSoundBufferDescription) |
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' Set clDS3DBuffer3 = clDSSoundBuffer3.GetDirectSound3DBuffer |
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' clDSSoundBuffer1.SetVolume -8192 |
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' clDSSoundBuffer2.SetVolume -8192 |
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' clDSSoundBuffer3.SetVolume -8192 |
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End Sub |