| 1 |
Attribute VB_Name = "Module_ASE" |
| 2 |
Option Explicit |
| 3 |
|
| 4 |
Enum enumParserState |
| 5 |
|
| 6 |
ePS_OutsideBlock |
| 7 |
ePS_SceneDefinition |
| 8 |
ePS_MaterialList |
| 9 |
ePS_MaterialDefinition |
| 10 |
ePS_MaterialTextureDefinition |
| 11 |
ePS_ShapeDefinition |
| 12 |
ePS_ShapeNodeDefinition |
| 13 |
ePS_ShapeLineVertexList |
| 14 |
ePS_ObjectDefinition |
| 15 |
ePS_ObjectNodeDefinition |
| 16 |
ePS_ObjectMeshDefinition |
| 17 |
ePS_ObjectMeshVertexList |
| 18 |
ePS_ObjectMeshFaceList |
| 19 |
ePS_ObjectMeshTVectorList |
| 20 |
ePS_ObjectMeshTFaceList |
| 21 |
ePS_ObjectMeshNormals |
| 22 |
|
| 23 |
End Enum |
| 24 |
|
| 25 |
Dim lptpEmptyD3DMaterialList() As D3DMATERIAL8 |
| 26 |
|
| 27 |
Dim eParserState As enumParserState |
| 28 |
|
| 29 |
Dim l1 As Long |
| 30 |
|
| 31 |
Dim lParserLevel As Long |
| 32 |
|
| 33 |
Dim lVerticesSum As Long |
| 34 |
|
| 35 |
Dim clCurrentObject As Class_GeoObject |
| 36 |
|
| 37 |
Dim lpVCurrentVertexList() As D3DVERTEX |
| 38 |
Dim lpVEmptyVertexList() As D3DVERTEX |
| 39 |
|
| 40 |
Dim lptpCurrentD3DVectorList() As D3DVECTOR |
| 41 |
Dim lptpEmptyD3DVectorList() As D3DVECTOR |
| 42 |
|
| 43 |
Dim tpCurrentD3DMaterial As D3DMATERIAL8 |
| 44 |
Dim tpEmptyD3DMaterial As D3DMATERIAL8 |
| 45 |
|
| 46 |
Dim clCurrentD3DTexture As Direct3DTexture8 |
| 47 |
' |
| 48 |
|
| 49 |
Public Sub OpenGeometryFromASE2(strFilePath As String) |
| 50 |
|
| 51 |
Dim iFileNo As Integer |
| 52 |
|
| 53 |
Dim l As Long |
| 54 |
|
| 55 |
Dim lArgument As Long |
| 56 |
Dim lSegCount As Long |
| 57 |
|
| 58 |
Dim strFileLine As String |
| 59 |
Dim strSeg As String |
| 60 |
|
| 61 |
Dim lpstrArguments() As String |
| 62 |
Dim lpstrSegs() As String |
| 63 |
|
| 64 |
DeleteScene |
| 65 |
|
| 66 |
iFileNo = FreeFile |
| 67 |
|
| 68 |
Open strFilePath For Input As #iFileNo |
| 69 |
|
| 70 |
ConPrint Const_strConsoleBlockTitlePre + "opening """ + GetFilenameOfFullPath(strFilePath) + """:" + Const_strConsoleBlockTitlePost |
| 71 |
|
| 72 |
eParserState = ePS_OutsideBlock |
| 73 |
lParserLevel = 0 |
| 74 |
|
| 75 |
While Not EOF(iFileNo) |
| 76 |
|
| 77 |
Line Input #iFileNo, strFileLine |
| 78 |
|
| 79 |
strFileLine = Trim(strFileLine) |
| 80 |
|
| 81 |
If strFileLine <> "" Then |
| 82 |
|
| 83 |
strFileLine = Replace(strFileLine, vbTab, " ") |
| 84 |
|
| 85 |
lpstrSegs = Split(strFileLine, " ") |
| 86 |
|
| 87 |
lSegCount = UBound(lpstrSegs) |
| 88 |
|
| 89 |
If lSegCount > -1 Then |
| 90 |
|
| 91 |
ReDim lpstrArguments(0) As String |
| 92 |
lArgument = 0 |
| 93 |
|
| 94 |
For l = 0 To lSegCount |
| 95 |
|
| 96 |
strSeg = Trim(lpstrSegs(l)) |
| 97 |
|
| 98 |
If strSeg <> "" Then |
| 99 |
|
| 100 |
If strSeg = "{" Then |
| 101 |
|
| 102 |
lParserLevel = lParserLevel + 1 |
| 103 |
|
| 104 |
ElseIf strSeg = "}" Then |
| 105 |
|
| 106 |
ASE_CheckBlockTermination |
| 107 |
lParserLevel = lParserLevel - 1 |
| 108 |
|
| 109 |
End If |
| 110 |
|
| 111 |
ReDim Preserve lpstrArguments(lArgument) As String |
| 112 |
lpstrArguments(lArgument) = strSeg |
| 113 |
lArgument = lArgument + 1 |
| 114 |
|
| 115 |
End If |
| 116 |
|
| 117 |
Next l |
| 118 |
|
| 119 |
ASE_ParseArguments lpstrArguments |
| 120 |
|
| 121 |
End If |
| 122 |
|
| 123 |
End If |
| 124 |
|
| 125 |
Wend |
| 126 |
|
| 127 |
ConPrint "[brk] [c15]file reading complete.[c07][brk] (" & lVerticesSum & " vertices, " & lVerticesSum / 3 & " faces in " & clScene.Col_clGeoObjects.Count & " objects)[brk][brk]" |
| 128 |
|
| 129 |
Close #iFileNo |
| 130 |
|
| 131 |
End Sub |
| 132 |
|
| 133 |
Private Function ASE_CreateD3DVectorFromASE(lpstrArguments() As String) As D3DVECTOR |
| 134 |
|
| 135 |
With ASE_CreateD3DVectorFromASE |
| 136 |
|
| 137 |
' .ase saves in -X/-Z/+Y format (seen from our 3d world) |
| 138 |
|
| 139 |
.X = -Val(lpstrArguments(2)) |
| 140 |
.Y = Val(lpstrArguments(4)) |
| 141 |
.Z = -Val(lpstrArguments(3)) |
| 142 |
|
| 143 |
End With |
| 144 |
|
| 145 |
End Function |
| 146 |
|
| 147 |
Private Function ASE_CreateD3DColorValueFromASE(sgAlpha As Single, lpstrArguments() As String) As D3DCOLORVALUE |
| 148 |
|
| 149 |
With ASE_CreateD3DColorValueFromASE |
| 150 |
|
| 151 |
.A = sgAlpha |
| 152 |
.R = Val(lpstrArguments(1)) |
| 153 |
.G = Val(lpstrArguments(2)) |
| 154 |
.B = Val(lpstrArguments(3)) |
| 155 |
|
| 156 |
End With |
| 157 |
|
| 158 |
End Function |
| 159 |
|
| 160 |
Private Function ASE_CreateColorValueFromASE(lpstrArguments() As String) As Long |
| 161 |
|
| 162 |
ASE_CreateColorValueFromASE = RGB(255 * Val(lpstrArguments(3)), 255 * Val(lpstrArguments(2)), 255 * Val(lpstrArguments(1))) |
| 163 |
|
| 164 |
End Function |
| 165 |
|
| 166 |
Private Sub ASE_ParseArguments(lpstrArguments() As String) |
| 167 |
|
| 168 |
Dim lArgumentsCount As Long |
| 169 |
Dim lCount As Long |
| 170 |
Dim strTextureFilePath As String |
| 171 |
Dim vecNormal As D3DVECTOR |
| 172 |
|
| 173 |
Dim v0 As D3DVECTOR |
| 174 |
Dim v1 As D3DVECTOR |
| 175 |
Dim v2 As D3DVECTOR |
| 176 |
|
| 177 |
lArgumentsCount = UBound(lpstrArguments) + 1 |
| 178 |
|
| 179 |
Select Case lpstrArguments(0) |
| 180 |
|
| 181 |
Case "*SCENE" |
| 182 |
|
| 183 |
eParserState = ePS_SceneDefinition |
| 184 |
|
| 185 |
Case "*SCENE_BACKGROUND_STATIC" |
| 186 |
|
| 187 |
clScene.lBackgroundColour = ASE_CreateColorValueFromASE(lpstrArguments()) |
| 188 |
|
| 189 |
Case "*SCENE_AMBIENT_STATIC" |
| 190 |
|
| 191 |
clScene.lAmbientLightColour = ASE_CreateColorValueFromASE(lpstrArguments()) |
| 192 |
|
| 193 |
Case "*MATERIAL_LIST" |
| 194 |
|
| 195 |
eParserState = ePS_MaterialList |
| 196 |
|
| 197 |
Case "*MATERIAL" |
| 198 |
|
| 199 |
eParserState = ePS_MaterialDefinition |
| 200 |
tpCurrentD3DMaterial = tpEmptyD3DMaterial |
| 201 |
|
| 202 |
Case "*MATERIAL_AMBIENT" |
| 203 |
|
| 204 |
tpCurrentD3DMaterial.Ambient = ASE_CreateD3DColorValueFromASE(1, lpstrArguments) |
| 205 |
|
| 206 |
Case "*MATERIAL_DIFFUSE" |
| 207 |
|
| 208 |
tpCurrentD3DMaterial.diffuse = ASE_CreateD3DColorValueFromASE(1, lpstrArguments) |
| 209 |
|
| 210 |
Case "*MATERIAL_SPECULAR" |
| 211 |
|
| 212 |
tpCurrentD3DMaterial.Specular = ASE_CreateD3DColorValueFromASE(1, lpstrArguments) |
| 213 |
|
| 214 |
Case "*MAP_DIFFUSE" |
| 215 |
|
| 216 |
Set clCurrentD3DTexture = Nothing |
| 217 |
eParserState = ePS_MaterialTextureDefinition |
| 218 |
|
| 219 |
Case "*BITMAP" |
| 220 |
|
| 221 |
strTextureFilePath = App.Path + "\Scenes\Textures\" + UnQuote(GetFilenameOfFullPath(lpstrArguments(UBound(lpstrArguments)))) |
| 222 |
Set clCurrentD3DTexture = clSystem.D3DX8.CreateTextureFromFileEx(clD3DDevice, strTextureFilePath, 256, 256, 1, 0, tpUsedDispMode.Format, D3DPOOL_MANAGED, D3DX_FILTER_LINEAR, D3DX_FILTER_LINEAR, 0, ByVal 0, ByVal 0) |
| 223 |
|
| 224 |
ConPrint Const_strConsoleTextLineIndent + "reading texture """ + GetFilenameOfFullPath(strTextureFilePath) + """.[brk]" |
| 225 |
|
| 226 |
Case "*SHAPEOBJECT" |
| 227 |
|
| 228 |
Set clCurrentObject = New Class_GeoObject |
| 229 |
eParserState = ePS_ShapeDefinition |
| 230 |
ConPrint Const_strConsoleTextLineIndent + "reading shape...[brk]" |
| 231 |
|
| 232 |
Case "*SHAPE_LINE" |
| 233 |
|
| 234 |
eParserState = ePS_ShapeLineVertexList |
| 235 |
|
| 236 |
Case "*GEOMOBJECT" |
| 237 |
|
| 238 |
l1 = Benchmark(0) |
| 239 |
Set clCurrentObject = New Class_GeoObject |
| 240 |
eParserState = ePS_ObjectDefinition |
| 241 |
ConPrint Const_strConsoleTextLineIndent + "reading obj #" & clScene.Col_clGeoObjects.Count + 1 & "...[brk]" |
| 242 |
|
| 243 |
Case "*NODE_NAME" |
| 244 |
|
| 245 |
If eParserState = ePS_ObjectDefinition Or eParserState = ePS_ShapeDefinition Then |
| 246 |
|
| 247 |
clCurrentObject.strName = UnQuote(lpstrArguments(1)) |
| 248 |
ConPrint " name: """ + clCurrentObject.strName + """[brk]" |
| 249 |
|
| 250 |
End If |
| 251 |
|
| 252 |
Case "*NODE_TM" |
| 253 |
|
| 254 |
If eParserState = ePS_ObjectDefinition Then |
| 255 |
|
| 256 |
eParserState = ePS_ObjectNodeDefinition |
| 257 |
|
| 258 |
ElseIf eParserState = ePS_ShapeDefinition Then |
| 259 |
|
| 260 |
eParserState = ePS_ShapeNodeDefinition |
| 261 |
|
| 262 |
End If |
| 263 |
|
| 264 |
Case "*TM_POS" |
| 265 |
|
| 266 |
With clCurrentObject |
| 267 |
|
| 268 |
.sgPositionX = Val(lpstrArguments(1)) |
| 269 |
.sgPositionY = Val(lpstrArguments(2)) |
| 270 |
.sgPositionZ = Val(lpstrArguments(3)) |
| 271 |
|
| 272 |
End With |
| 273 |
|
| 274 |
Case "*MESH" |
| 275 |
|
| 276 |
eParserState = ePS_ObjectMeshDefinition |
| 277 |
ConPrint " reading mesh data..." |
| 278 |
|
| 279 |
Case "*MESH_VERTEX_LIST" |
| 280 |
|
| 281 |
eParserState = ePS_ObjectMeshVertexList |
| 282 |
|
| 283 |
Case "*MESH_VERTEX", "*SHAPE_VERTEX_KNOT", "*SHAPE_VERTEX_INTERP" |
| 284 |
|
| 285 |
lCount = Val(lpstrArguments(1)) |
| 286 |
ReDim Preserve lptpCurrentD3DVectorList(lCount) As D3DVECTOR |
| 287 |
lptpCurrentD3DVectorList(lCount) = ASE_CreateD3DVectorFromASE(lpstrArguments) |
| 288 |
|
| 289 |
Case "*MESH_FACE_LIST" |
| 290 |
|
| 291 |
eParserState = ePS_ObjectMeshFaceList |
| 292 |
|
| 293 |
Case "*MESH_FACE" |
| 294 |
|
| 295 |
lCount = Val(lpstrArguments(1)) * 3 |
| 296 |
ReDim Preserve lpVCurrentVertexList(lCount + 2) As D3DVERTEX |
| 297 |
|
| 298 |
With lpVCurrentVertexList(lCount) |
| 299 |
|
| 300 |
.X = lptpCurrentD3DVectorList(Val(lpstrArguments(3))).X |
| 301 |
.Y = lptpCurrentD3DVectorList(Val(lpstrArguments(3))).Y |
| 302 |
.Z = lptpCurrentD3DVectorList(Val(lpstrArguments(3))).Z |
| 303 |
|
| 304 |
v0.X = .X |
| 305 |
v0.Y = .Y |
| 306 |
v0.Z = .Z |
| 307 |
|
| 308 |
End With |
| 309 |
|
| 310 |
With lpVCurrentVertexList(lCount + 1) |
| 311 |
|
| 312 |
.X = lptpCurrentD3DVectorList(Val(lpstrArguments(5))).X |
| 313 |
.Y = lptpCurrentD3DVectorList(Val(lpstrArguments(5))).Y |
| 314 |
.Z = lptpCurrentD3DVectorList(Val(lpstrArguments(5))).Z |
| 315 |
|
| 316 |
v1.X = .X |
| 317 |
v1.Y = .Y |
| 318 |
v1.Z = .Z |
| 319 |
|
| 320 |
End With |
| 321 |
|
| 322 |
With lpVCurrentVertexList(lCount + 2) |
| 323 |
|
| 324 |
.X = lptpCurrentD3DVectorList(Val(lpstrArguments(7))).X |
| 325 |
.Y = lptpCurrentD3DVectorList(Val(lpstrArguments(7))).Y |
| 326 |
.Z = lptpCurrentD3DVectorList(Val(lpstrArguments(7))).Z |
| 327 |
|
| 328 |
v2.X = .X |
| 329 |
v2.Y = .Y |
| 330 |
v2.Z = .Z |
| 331 |
|
| 332 |
End With |
| 333 |
|
| 334 |
vecNormal = GetNormal(v0, v1, v2) |
| 335 |
|
| 336 |
With vecNormal |
| 337 |
|
| 338 |
.X = -.X |
| 339 |
.Y = -.Y |
| 340 |
.Z = -.Z |
| 341 |
|
| 342 |
End With |
| 343 |
|
| 344 |
With lpVCurrentVertexList(lCount) |
| 345 |
|
| 346 |
.nX = vecNormal.X |
| 347 |
.nY = vecNormal.Y |
| 348 |
.nZ = vecNormal.Z |
| 349 |
|
| 350 |
End With |
| 351 |
|
| 352 |
With lpVCurrentVertexList(lCount + 1) |
| 353 |
|
| 354 |
.nX = vecNormal.X |
| 355 |
.nY = vecNormal.Y |
| 356 |
.nZ = vecNormal.Z |
| 357 |
|
| 358 |
End With |
| 359 |
|
| 360 |
With lpVCurrentVertexList(lCount + 2) |
| 361 |
|
| 362 |
.nX = vecNormal.X |
| 363 |
.nY = vecNormal.Y |
| 364 |
.nZ = vecNormal.Z |
| 365 |
|
| 366 |
End With |
| 367 |
|
| 368 |
Case "*MESH_TVERTLIST" |
| 369 |
|
| 370 |
eParserState = ePS_ObjectMeshTVectorList |
| 371 |
|
| 372 |
Case "*MESH_TVERT" |
| 373 |
|
| 374 |
lCount = Val(lpstrArguments(1)) |
| 375 |
ReDim Preserve lptpCurrentD3DVectorList(lCount) As D3DVECTOR |
| 376 |
lptpCurrentD3DVectorList(lCount).X = Val(lpstrArguments(2)) |
| 377 |
lptpCurrentD3DVectorList(lCount).Y = 1 - Val(lpstrArguments(3)) |
| 378 |
|
| 379 |
Case "*MESH_TFACELIST" |
| 380 |
|
| 381 |
eParserState = ePS_ObjectMeshTFaceList |
| 382 |
|
| 383 |
Case "*MESH_TFACE" |
| 384 |
|
| 385 |
lCount = Val(lpstrArguments(1)) * 3 |
| 386 |
|
| 387 |
With lpVCurrentVertexList(lCount) |
| 388 |
|
| 389 |
.tU = lptpCurrentD3DVectorList(Val(lpstrArguments(2))).X |
| 390 |
.tV = lptpCurrentD3DVectorList(Val(lpstrArguments(2))).Y |
| 391 |
|
| 392 |
End With |
| 393 |
|
| 394 |
With lpVCurrentVertexList(lCount + 1) |
| 395 |
|
| 396 |
.tU = lptpCurrentD3DVectorList(Val(lpstrArguments(3))).X |
| 397 |
.tV = lptpCurrentD3DVectorList(Val(lpstrArguments(3))).Y |
| 398 |
|
| 399 |
End With |
| 400 |
|
| 401 |
With lpVCurrentVertexList(lCount + 2) |
| 402 |
|
| 403 |
.tU = lptpCurrentD3DVectorList(Val(lpstrArguments(4))).X |
| 404 |
.tV = lptpCurrentD3DVectorList(Val(lpstrArguments(4))).Y |
| 405 |
|
| 406 |
End With |
| 407 |
|
| 408 |
Case "*MESH_NORMALS" |
| 409 |
|
| 410 |
eParserState = ePS_ObjectMeshNormals |
| 411 |
|
| 412 |
Case "*MATERIAL_REF" |
| 413 |
|
| 414 |
clCurrentObject.lMaterialIndex = Val(lpstrArguments(1)) |
| 415 |
|
| 416 |
End Select |
| 417 |
|
| 418 |
End Sub |
| 419 |
|
| 420 |
Public Sub ASE_CheckBlockTermination() |
| 421 |
|
| 422 |
Dim lCount As Long |
| 423 |
Dim lDataSize As Long |
| 424 |
|
| 425 |
Select Case eParserState |
| 426 |
|
| 427 |
Case ePS_SceneDefinition |
| 428 |
|
| 429 |
eParserState = ePS_OutsideBlock |
| 430 |
|
| 431 |
Case ePS_MaterialList |
| 432 |
|
| 433 |
eParserState = ePS_OutsideBlock |
| 434 |
|
| 435 |
Case ePS_MaterialDefinition |
| 436 |
|
| 437 |
On Error Resume Next |
| 438 |
|
| 439 |
lCount = 0 |
| 440 |
lCount = UBound(lptpMatSceneMaterials) + 1 |
| 441 |
|
| 442 |
On Error GoTo 0 |
| 443 |
|
| 444 |
ReDim Preserve lptpMatSceneMaterials(lCount) As D3DMATERIAL8 |
| 445 |
|
| 446 |
lptpMatSceneMaterials(lCount) = tpCurrentD3DMaterial |
| 447 |
tpCurrentD3DMaterial = tpEmptyD3DMaterial |
| 448 |
eParserState = ePS_MaterialList |
| 449 |
|
| 450 |
ConPrint Const_strConsoleTextLineIndent + "material #" & lCount & " read.[brk]" |
| 451 |
|
| 452 |
Case ePS_MaterialTextureDefinition |
| 453 |
|
| 454 |
On Error Resume Next |
| 455 |
lCount = 0 |
| 456 |
lCount = UBound(lptpMatSceneMaterials) + 1 |
| 457 |
On Error GoTo 0 |
| 458 |
|
| 459 |
gCol_Geo_TexDiffuseTextures.Add clCurrentD3DTexture, "t" & lCount |
| 460 |
Set clCurrentD3DTexture = Nothing |
| 461 |
eParserState = ePS_MaterialDefinition |
| 462 |
|
| 463 |
Case ePS_ShapeDefinition |
| 464 |
|
| 465 |
eParserState = ePS_OutsideBlock |
| 466 |
|
| 467 |
If clCurrentObject.strName = "(track.path)" Then |
| 468 |
|
| 469 |
clScene.VecPlayerStartPosition = lptpCurrentD3DVectorList(UBound(lptpCurrentD3DVectorList) - 1) |
| 470 |
|
| 471 |
ElseIf Left(clCurrentObject.strName, 2) = "ts" And UBound(lptpCurrentD3DVectorList) = 1 Then |
| 472 |
|
| 473 |
Dim clTrackSegment As New Class_TrackSegment |
| 474 |
|
| 475 |
clTrackSegment.SetPoints lptpCurrentD3DVectorList(0), lptpCurrentD3DVectorList(1) |
| 476 |
|
| 477 |
clScene.Col_clTrackSegments.Add clTrackSegment |
| 478 |
|
| 479 |
End If |
| 480 |
|
| 481 |
Case ePS_ShapeNodeDefinition |
| 482 |
|
| 483 |
eParserState = ePS_ShapeDefinition |
| 484 |
|
| 485 |
Case ePS_ShapeLineVertexList |
| 486 |
|
| 487 |
eParserState = ePS_ShapeDefinition |
| 488 |
|
| 489 |
Case ePS_ObjectDefinition |
| 490 |
|
| 491 |
clScene.Col_clGeoObjects.Add clCurrentObject |
| 492 |
Set clCurrentObject = Nothing |
| 493 |
eParserState = ePS_OutsideBlock |
| 494 |
|
| 495 |
ConPrint " [c11](object read in " & Benchmark(l1) & " ms)[c15][brk]" |
| 496 |
|
| 497 |
Case ePS_ObjectNodeDefinition |
| 498 |
|
| 499 |
eParserState = ePS_ObjectDefinition |
| 500 |
|
| 501 |
Case ePS_ObjectMeshDefinition |
| 502 |
|
| 503 |
Dim clCurrentVertexBuffer As Direct3DVertexBuffer8 |
| 504 |
|
| 505 |
On Error Resume Next |
| 506 |
lCount = 0 |
| 507 |
lCount = UBound(lpVCurrentVertexList) + 1 |
| 508 |
On Error GoTo 0 |
| 509 |
|
| 510 |
clCurrentObject.lVertexCount = lCount |
| 511 |
lVerticesSum = lVerticesSum + lCount |
| 512 |
|
| 513 |
lDataSize = Len(lpVCurrentVertexList(0)) * lCount |
| 514 |
|
| 515 |
Set clCurrentVertexBuffer = clD3DDevice.CreateVertexBuffer(lDataSize, 0, Const_lFVF_Vertex, D3DPOOL_MANAGED) |
| 516 |
|
| 517 |
If clCurrentVertexBuffer Is Nothing Then |
| 518 |
|
| 519 |
ConPrint "[c03]could not create vertex buffer! maybe no adapter memory left.[c15][brk]" |
| 520 |
|
| 521 |
Else |
| 522 |
|
| 523 |
D3DVertexBuffer8SetData clCurrentVertexBuffer, 0, lDataSize, 0, lpVCurrentVertexList(0) |
| 524 |
clCurrentObject.D3DVertexBuffer = clCurrentVertexBuffer |
| 525 |
|
| 526 |
End If |
| 527 |
|
| 528 |
Set clCurrentVertexBuffer = Nothing |
| 529 |
|
| 530 |
If clCurrentObject.strName = "track.ground" Or Left(clCurrentObject.strName, 6) = "street" Then ASE_CreateTrackMap lpVCurrentVertexList, clCurrentObject.sgPositionX, clCurrentObject.sgPositionZ |
| 531 |
|
| 532 |
lpVCurrentVertexList = lpVEmptyVertexList |
| 533 |
eParserState = ePS_ObjectDefinition |
| 534 |
|
| 535 |
ConPrint "ready. (" & clCurrentObject.lVertexCount / 3 & " faces).[brk]" |
| 536 |
|
| 537 |
Case ePS_ObjectMeshVertexList |
| 538 |
|
| 539 |
eParserState = ePS_ObjectMeshDefinition |
| 540 |
|
| 541 |
Case ePS_ObjectMeshFaceList |
| 542 |
|
| 543 |
eParserState = ePS_ObjectMeshDefinition |
| 544 |
|
| 545 |
Case ePS_ObjectMeshTVectorList |
| 546 |
|
| 547 |
eParserState = ePS_ObjectMeshDefinition |
| 548 |
|
| 549 |
Case ePS_ObjectMeshTFaceList |
| 550 |
|
| 551 |
eParserState = ePS_ObjectMeshDefinition |
| 552 |
|
| 553 |
Case ePS_ObjectMeshNormals |
| 554 |
|
| 555 |
eParserState = ePS_ObjectMeshDefinition |
| 556 |
|
| 557 |
End Select |
| 558 |
|
| 559 |
End Sub |
| 560 |
|
| 561 |
Private Sub ASE_CreateTrackMap(lpVVertexList() As D3DVERTEX, sgOffsetX As Single, sgOffsetZ As Single) |
| 562 |
|
| 563 |
Dim l As Long |
| 564 |
Dim lCount As Long |
| 565 |
|
| 566 |
Dim sgMidX As Single |
| 567 |
Dim sgMidY As Single |
| 568 |
|
| 569 |
Dim sgScale As Single |
| 570 |
|
| 571 |
Dim lpPolygonPoints(2) As POINTAPI |
| 572 |
|
| 573 |
On Error Resume Next |
| 574 |
lCount = 0 |
| 575 |
lCount = UBound(lpVCurrentVertexList) |
| 576 |
On Error GoTo 0 |
| 577 |
|
| 578 |
sgScale = 1 |
| 579 |
|
| 580 |
sgMidX = Form_D3D.Picture_TrackMap.ScaleWidth / 2 ' - sgScale * sgOffsetX |
| 581 |
sgMidY = Form_D3D.Picture_TrackMap.ScaleHeight / 2 ' + sgScale * sgOffsetZ |
| 582 |
|
| 583 |
Form_D3D.Picture_TrackMap.AutoRedraw = True |
| 584 |
|
| 585 |
For l = 0 To lCount Step 3 |
| 586 |
|
| 587 |
lpPolygonPoints(0).X = sgMidX - sgScale * lpVCurrentVertexList(l).X |
| 588 |
lpPolygonPoints(0).Y = sgMidY + sgScale * lpVCurrentVertexList(l).Z |
| 589 |
|
| 590 |
lpPolygonPoints(1).X = sgMidX - sgScale * lpVCurrentVertexList(l + 1).X |
| 591 |
lpPolygonPoints(1).Y = sgMidY + sgScale * lpVCurrentVertexList(l + 1).Z |
| 592 |
|
| 593 |
lpPolygonPoints(2).X = sgMidX - sgScale * lpVCurrentVertexList(l + 2).X |
| 594 |
lpPolygonPoints(2).Y = sgMidY + sgScale * lpVCurrentVertexList(l + 2).Z |
| 595 |
|
| 596 |
Polygon Form_D3D.Picture_TrackMap.hdc, lpPolygonPoints(0), 3 |
| 597 |
|
| 598 |
Next l |
| 599 |
|
| 600 |
Form_Debug.Picture_Debug.Move 0, 0, Form_D3D.Picture_TrackMap.Width + 2, Form_D3D.Picture_TrackMap.Height + 2 |
| 601 |
|
| 602 |
With Form_Debug.Picture_Debug |
| 603 |
|
| 604 |
.AutoRedraw = True |
| 605 |
.PaintPicture Form_D3D.Picture_TrackMap.Image, 0, 0 |
| 606 |
.AutoRedraw = False |
| 607 |
.ForeColor = RGB(96, 96, 96) |
| 608 |
|
| 609 |
End With |
| 610 |
|
| 611 |
End Sub |
| 612 |
|
| 613 |
Public Sub DeleteScene() |
| 614 |
|
| 615 |
clGame.bSceneLoaded = False |
| 616 |
|
| 617 |
Set clScene = New Class_Scene |
| 618 |
|
| 619 |
Set gCol_Geo_TexDiffuseTextures = New Collection |
| 620 |
lptpMatSceneMaterials = lptpEmptyD3DMaterialList |
| 621 |
|
| 622 |
lVerticesSum = 0 |
| 623 |
|
| 624 |
End Sub |